upoigenuine.blogg.se

Roblox players that died
Roblox players that died












Server Script: local function KilledPlayer(killer,victim) If so, then you can fire a function or whatever to send a message or give the killer a reward.

roblox players that died roblox players that died

When damaging the player, you then want to check if the amount of damage you are performing to them is greater than the current health their humanoid has. The server then handles the process of firing the bullet or damaging someone when the sword hits another player. What you want to do have it so every time a player wants to fire a weapon or swing a sword or something they fire a remote event to the server. That would be one of the easiest systems to exploit and player could just fire the remote event to rack up massive scores that they didn’t have to work for.Ī server-sided solution is necessary to accomplish this. The easiest way would be to handle the information on the client and then send the information to the server via a remote event. You will need to create a player state-tracking system to accomplish this.














Roblox players that died